![]() ![]() * High Energy: If an enemy is killed by the Combined Rifle's energy ball, it release a burst of The Fat Line's shots upon dissipating. * Shard Blade: Sprun has an additional random trigger, doubling the chances of turning into Windgunner. * Gold Junk + Platinum Bullets (this synergy does not apply to synergy chests) * Precious Metals: Killing an enemy spawns 1-5 extra Shells in addition to the enemy's other loot. * Gunship Sinker: RC Rocket's rockets gain increased size and damage the further they travel. ![]() * Kingpin: Hitting enemies at least 3 times with one shot from Serious Cannon recovers 1 ammo when it dissipates. * The Star War: Fully emptying either gun's magazine immediately switches to its fully reloaded partner gun. * Galaxy Defender: When Sunglasses' effect triggers, Grasschopper instantly reloads and fires a projectile with increased size and damage. * Ring Of Chest Friendship + Ring of Mimic Friendship * Double Chest Friends: The chance of Ring Of Chest Friendship to give you a chest as a room reward is increased by a further 25%. * The Great War: The M1 also makes you invisible when you reload from an empty magazine. ![]() * College Ball: Nanomachines' effect triggers more often and after triggering it you deal double damage for a short amount of time. * Hidden Tech Shotgun: Flipping a table now shoots the projectiles of the Big Shotgun. To see the restored items (no new one added) please scroll a bit down. Welcome to the Synergy and Balance Update. This is a WIP compilation of unused and cut content (does not add a custom floor) that was fixed and reintegrated into the game. This mod works with the Farewell to Arms update. ![]()
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